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6 total results found

How to swap out Baked Lightmaps for Day&Night mode

Maebbie's precise Solutions

The simple solution yet painfully long way around to swap Lightmaps in VRChat. At the cost of your sanity you too can offer this experience to everyone. This Video has Chapters to jump to along its Timeline.

Unity
Lightmapping
Video

Dealing with VideoPlayers on Quest

TechAnon's Braindumps

Short answer: VRChat utilizes a tool called YTDL/YTDLP for being able to parse generic urls into video specific ones. When you try to "play" a url like youtube.com/watch?v=VIDEOID, that isn't a link to a video, but a webpage CONTAINING a video. What YTDL does ...

Quest
Unity
Video Players

Blender 3 & 2.8x Mapping config for mapping

Maebbie's precise Solutions

Video Download: https://drive.google.com/file/d/14xxvT46tuirax4CwhM4xGSB2nyqefXRA/viewA text Guide can be found below. The ultimate config to build large scale scenes and map them out without hassle. To make Atoll of Ether I have decided to switch to Blender...

Blender
Unity
Video
Probuilder

How I Test Weight Painting on Avatars

Random Assorted Tips With Trixxed Unity Tips

Typically most people (at least the people I know) often test their avatar using MMD worlds and such. This involves uploading the avatar which takes time and isn't really ideal. You could try converting an animation onto a character in Blender but that can be ...

Unity
Avatar
VRChat
Avatar

VRAM Usage A.K.A Stop Being Monsters With Your Textures

Things You Should Know About Optimization Basic Optimization

With the most recent Developer Update post at the time of writing this, we have learned that Avatar Texture VRAM will now be accounted in the performance ranking. Below is a table of what the VRAM limits will be according to the dev post. Excellent ...

VRChat
Avatar
Unity
Optimization
VRChat
Optimization

Draw Calls (Materials and Meshes)

Things You Should Know About Optimization Basic Optimization

Generally, you should keep your material count as low as possible, as every new mesh and material in a scene counts as a new draw call, a draw call is an instruction to the graphics card on what to draw and how to draw it, the more draw calls you have, the mor...

VRChat
Avatar
VRChat
Optimization
Unity
Optimization
Unity
Optimization